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©2009-2010 =axl99
:iconaxl99:

Artist's Comments

Here's a couple closeups. I think I really need to go back into my texture/normal/spec maps and fix them again.

I spent so much time sculpting the face it wasn't funny. Mucha was a huge inspiration for the profile.

The hair.. was... MURDER. I'm sure there was a better way to make them other than abusing the crap out of using planes.

As for the hands, I redid them so many times over and re-topologizing it in a low res model - scaling down the amount of polygons in layman's terms - that I question my sanity.

Then again the repetition would do me good once I make another attempt at making better hands, and subsequently a better model.

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:iconhungrysparrow:
The hair looks really nice, pretty detailed for a low poly model. Time well spent.

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December 17, 2009
73.8 KB
52.5 KB
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