And it owned my life on Sunday. There's... a lot of talking in that game XD. I dig the world design so far although it couldn't hurt to add even more cultural detail. I hate having to go into the damn codex to read every little thing about something that could've taken 5 seconds to explain if I'm talking to some random person on the street - which you can't do for every person amusingly enough.
Speaking of the people, I like some of the characters in the roster so far like Wrex, Garrus, Liana or Tali. Ok. Fine. They're aliens. I seem to find the aliens more interesting than the people in this game LOL.
Gameplay-wise I've yet to get used to the WASD keys, sometimes if I'm crouching or I need to run I accidentally hit the Taskbar/START button and immediately I'm taken back into windows and the game freezes as soon as I switch back. One thing I'm thankful for is that the mouse sensitivity isn't as twitch sensitive as Unreal Tournament so I didn't get dizzy while I'm trying to aim.
Texture work and lighting is pretty a-freaking-mazing [blue blinging light lens flare thing in every level is starting to burn my eyes], although I can't say I'm too crazy about some of the facial modelling and lip-syncing animation.
I'm already pretty excited about Mass Effect 2 coming out at the end of January, here's hoping I'll be able to spend some quality time with it then.
Also, Jess, be sure to max out conversation skills to the max asap. It unlocks TONS of extra goodies and quests. More than I've seen in other games. Definitely rewards itself at the end.
I played on Steam and my copy was particularly buggy. Plus it was a pain to install the DLC.